Unity3d插件Shader Forge 1.38編輯器擴充/著色器編輯創(chuàng)建工具

- 價 格: ¥ 6
- 今日價格: 有特價請聯(lián)系
- 商品庫存: 2513 件
- 品牌:
- 貨號:5c8be8da9d6b
- 立刻聯(lián)系購買聯(lián)系商家
Unity3d插件Shader Forge 1.38編輯器擴充/著色器編輯創(chuàng)建工具價格行情
Unity3d插件Shader Forge 1.38編輯器擴充/著色器編輯創(chuàng)建工具推廣熱賣行情
拍下請留郵箱,會自動將資料發(fā)到你郵箱!
海量教育歡迎您
請各位親購買前仔細閱讀此聲明,拍下即為默認此聲明!
本店視頻教程素材為網(wǎng)絡(luò)云盤下載,店小二會把云盤鏈接和密碼發(fā)送給親的郵件及注冊時的郵箱或者留言處的郵箱,親們需要自行下載;不管客服有沒有及時回復(fù),付款后系統(tǒng)都會自動發(fā)貨給親。
由于有的資源較大,店主單獨放在一個網(wǎng)盤內(nèi),發(fā)貨的時候會發(fā)給親賬號和密碼,賬號和密碼親隨時可以登錄,但是密碼和網(wǎng)盤內(nèi)的內(nèi)容不可以更改哦,網(wǎng)盤內(nèi)容辛苦收集,來之不易,請勿刪減資源。非網(wǎng)盤會員不可以大容量轉(zhuǎn)存,需要麻煩親到下一級文件夾逐個轉(zhuǎn)存,感謝親的理解與支持。
本店所有教程素材為虛擬商品,因教程素材的可傳播性和可復(fù)制性,拍下發(fā)貨后小店不接受任何理由的退款處理,介意請慎拍;
本店所有教程素材僅供學習參考使用,切勿隨意傳播,用于商業(yè)用途。
所有教程素材保證所見即所得,店主本人也有學習研究,如親在使用過程中有疑問,歡迎和店主在線交流互相學習。
請親及時確認收貨并全五分好評哦!
鄭重聲明!請看完再拍!!!
①安裝軟件:小店所有安裝軟件均免費提供很少遠程技術(shù)指導(dǎo),包安裝,親在以后使用的過程中誤刪文件、卸載軟件、更換電腦等情況,小店均不提供再次指導(dǎo)。②Unity3d插件或者素材:所有資源店主親測可用,不提供免費技術(shù)安裝使用等問題,小店有關(guān)于Unity3d的教學視頻,需要的親可直接購買。
小店所有寶貝不斷更新中......







此擴展要求每個用戶一份授權(quán)
要求Unity 4.5.0 或更高版本。
Shader Forge v(咨詢特價)
Links: Website | Forum thread | Nodes | FAQ
簡體字 | 正體字
Note: Unity 4 support dropped after v(咨詢特價)
Shader Forge is a node-based shader editor, aiming to push the visual quality of Unity to new heights, giving you the artistic freedom of shader creation in a visual and intuitive way - no code required!
What am I buying?
• Commercial license of Shader Forge + upcoming updates
• A pack of example shaders to study and use freely
Workflow:
• Create shaders visually, without any coding needed
• No extra files to sync over your version control system; Shader Forge uses a single file for shaders - the .shader file itself
• SF writes CG shaders that can be used in any project, without installing Shader Forge
• Works in both Unity Pro and Unity Free
• Documentation and support center, for contributing feedback and bug reports
Some of the features:
• Built-in Physically Based Lighting mode and energy conserving shading
• Visual and intuitive interface - Get a clear overview of what each node does
• Custom lighting nodes and IBL support
• DX11 Tessellation & Displacement
• Transparency; both partial and alpha clipping
• Refraction & Render Textures
• Optionally use lightmapping and light probes / Spherical harmonics
• Plus all the essentials such as cubemaps, custom blending modes, depth sorting, fog control, and much much more!
Alpha/Beta tests so far:
Shader Forge has been alpha-tested by a wide range of developers at companies ranging from several large studios such as Valve, Blizzard, DICE, Ubisoft, Bungie, EA, Avalanche Studios, Rovio, to indie studios such as Killbrite, InXile, The Chinese Room, and even developers like Marmoset, Samsung and Unity themselves.
I'm super excited about this, as it's my first asset release; which I hope is the start of a longer commitment to keep this up-to-date and as good as possible :)
熱門設(shè)計服務(wù)

浙公網(wǎng)安備 33011002014637號